About quests and adventures…


Since I was told lately that I’m too silent about my work, I will fix for the moment this issue.

I have three mods on workbench :

  • The first is for Fallout 3, working title “On the shore of forever”, marking the beginning of a new saga, “The Iron Dream “. It will use some elements from AQFH lore but it will have a stand alone story and also stand alone side stories. The story of the Iron Dream will focus on the Majestic organisation, his goals and… well you don’t expect to know everything from the beginning, don’t you… :).
  • The second is for Fallout: New Vegas, working title ” Twilight”, will continue the story from the first one, adding a new vision about the Majestic organisation.
  • The third will be for Fallout 4, working title “Nightfall “. It will be a conclusion for the Iron Dream saga AND for AQFH… not willing to spoil too much the surprise…

It is a daunting task, but since I have now a lot of spare time ahead, I hope it will be completed. Since lately the overall quality of quest and adventure mods for Fallout lore is pretty low, I hope that this announcement will bring some joy for all of you who have enjoyed the adventures of AQFH.

The only thing I could guarantee is this: this new saga will have the same high quality standards of AQFH series.

Excellent level design, immersive atmosphere, excellent sound tracks, but above all… a gripping story.

The first teaser trailer for “The Iron Dream: On the shore of forever” is scheduled for 1 July 2017 and the approximative ( if all goes well ) release date for the first episode of TID is 1 September 2017.

Best wishes all

 

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Smoke and mirrors-Episode 2


One of the most true saying is this : Time is the enemy of all.

And only the time will tell us what will be the direction where the modding is heading, since a lot of things happened since my last post.

I will begin with the Fallout scene, since I’m too close to this domain.

From the previous post, those who read it, maybe have understand that the Fallout 4 release is more like a forced mix between several game genres and that is something not so many are happy with.

Beginning with the complete trash of the original Fallout lore, with embarrassing main story problems and the lack of some really interesting side stories, the lack of support for various video modes and finally with even more embarrassing “borrow” of ideas.

For the last affirmation I suggest you to read the article from the link below:

http://www.moddb.com/mods/autumn-leaves/news/big-publishers-and-a-small-mod#readarticle

Since Beth is legally the owner of ALL your creation made with GECK or CK, is no wonder that something like the author wrote in that article is happening, is almost typical for Bethesda way of acting towards the modding scene ( in a somehow dark sense of humor, they had a genius movement with the release of the editors since they have at disposal an endless source of free ideas).

And speaking of Beth way of acting… since they announced the support for console modding, a wave of discussions swepped across the Internet and, as usual, find the most violent and insulting manifestation on Nexus. Guess who was acting like a champion of modding ( again?!) but in the same time pitching strongly the idea of being the sole handler of mods ?…

Well… guess again… no? …no idea?!

Who else than the guy who is hunting down the opponents of his site all over the Internet… still no guess?… is the same guy who under the mask of recovering mods from the deceased Filefront is STEALING in a massive way thousands of mods?

http://www.nexusmods.com/fallout4/news/12810/?

Because what the Dark Gang are doing “under the radar ” is named in any country with some kind of civil and penal laws – STEALING!!! Because no matter how many fancy words you throw on us boy, those people uploaded the result of their minds on Filefront with A REASON and I’m pretty sure that in none of those reasons was Nexus.

Well boys and girls… if you have not guessed already…it’s the same despicable character, Robin Scott aka DarkOne ( and the gang).

For your curiosity read the article from the link below, if you have enough patience, since the guy is not able to say something in a few sentences:

http://www.nexusmods.com/fallout4/news/12815/?

In a few words, Robin desire is to be Bethesda handler for modding, involving the Fallout franchise ( just wait to read how describe the moderators team and their non-stop awarness for the good of the Nexus family of sites… and for free!!!, how smart and alert are they and how well they handle the relation with public ;)…).

Robin… Robin… Greed is clouding your mind.

Why Bethesda, who is the legal owner of the Fallout franchise ( in every possible ways), will pass to you a serious chunk of money?!…, meaning the distribution of mods for PC AND consoles?

Since ANYONE could download a mod from Nexus, rename it and after that upload to Bethesda.net at Consoles area ( and this kind of stealing has already happend!!!) what modder wil be tempted to create something that could be take be some jerk so easily and uploaded under another name?

For this situation the only to blame are Bethesda and Nexus, both of them acting in his own way but with the same goal – money.

I’m in contact for long time with some of the best modders and modding teams and the sad truth is that most of those good people are simply disgusted and angered by the situation created by Bethesda AND nexus. My impression is that is possible not to see in the near future quality mods, especially quests mods.

And let’s be honest… why should spend someone months or even years to create a great quest mod, only to discover that his mods could be stolen and nobody from Bethesda or nexus will do something?!

Yes,you could find a LOT of retex ( and retex of retex and so on…), a lot of variations of the existing models of armors and guns… hats and swords… just that ( although I should mention one of the most talented armor modders who still upload to Nexus but I guess mentioning his name will do more harm than good).

Other than that, a lot of low quality ( better saying bad jokes) quests but with authors acting like prima donnas, settlements over settlements, tattoos and tons of pathetic weapons… hats and swords.

And all of that because Robin Scott aka DarkOne is trying so hard to promote the idea that his the ONLY one able to “support”modding…

Just a few links, to see what kind of liar is robin and his gang of zealots…

From the Russian scene:

http://modgames.net/

http://falcon-lair.com/

http://www.untanner.ru/

http://modmax.ru/

The Russian scene is one of the largest in the world, not only for Fallout but for many other games, especially for the enduring franchise named STALKER.

Speaking of witch… modding for STALKER is damn complicated and still the Russian modders have created Mega mods, who completely change the feeling, the game play and even the story of STALKER, you should give it a try, you won’t regret.

World wide scene:

http://www.moddb.com/

http://megagames.com/

http://www.gamersnexus.net/

http://www.loverslab.com/ ( one of the most hated by DarkOne aka Robert Scott…:))

As you can see there are a lot of sites and this are just a few selected…

Hoping that I have not bothered too much, we will meet again in Episode 3, where one of the topics will be about something really interesting…financial reports.

Who’s financial reports?!… Guess from one try!  🙂

Have a nice day!

 

 

 

Smoke and mirrors-Episode 1


Real life is more and more demanding on me but still I got some time for some thoughts about Fallout 4 and some other stuff.

This is about Fallout 4, about mods and future plans for a new saga.

First of all, after the release of FO4, I was amazed by the level of… unfinished feeling of this game. From the lack of support for more video modes to game breaking flaws, from quests hilarious faults to the general feeling of… simplification.

They literally took ALL the good ideas from the modding scene, mixed with the NV and Skyrim mechanics, COMPLETELY dumped the Fallout lore to the trash ( btw, where are now the LORE nazis?!…lol) and the final result it’s some kind of skyrimfication of the Fallout lore.

Just a few examples…

The Power Armor was supposed to turn a soldier into a walking tank, even better than a tank! The Power Armor was powered by a Micro Fusion Pack, supposed to last for more than 100 years. The fear factor was so great that some soldiers captured entire units!!! And what we find in FO4 Bethesda Edition ?!… Some kind of armor, who could be destroyed easily by some low life punks, with some kind of low quality guns ( !!!) and even worse, with a power source lasting for a few days! It has an INCREDIBLE low armor rate, practically after every battle you must repair your armor. And even more fun… a PAINT is changing your armor stats!!!

Guns!!! …Oh God! When I first took an assault ( !!!) rile was something like :”WTF is this?! A WW 1 machine gun prototype?! “… the battle rifle is almost similar with the shotgun?!.. and the peek of the Beth game designers imagination … THE PIPE GUNS!!! Who the Hell will make a gun from a pipe or in other words HOW could someone expect some kind of accuracy firing with a bore pipe?! Of course they are also… ugly.

The resources system… crap! You should have a trailer attached to your awesome armor to carry what you could find and scrap! You loose a lot of time deciding what you dump and what you carry, what you scrap or what you keep. Hilarious… the most valuable resource is the … glue! Maybe in Beth game designers imagination you could patch a gun with glue and the whole will work…ROFL.

Game immersion…what a joke!!! You could level up for ever and when you will have ALL the perks, and you will have it all, you will discover that you have no more enemies to count, killing something being a routine matter.

Dialogue and story… what story?! Chatting, small talks with intention of deep thoughts, melodramatic and unrealistic in some points ( see lost child dialogues )… I almost forget what Beth believed to be the hype, the same gender “love stories” …rofl…what a pathetic attempt to compete with other great games ( see Mass Effect genial and credible approach of this subject).

The general feeling is that they tried to pack together  different ideas and game modes to give to customers some kind of swiss army knife type game, to please the “hunters”and the “gatherers” all together!

It’s not a bad game, it’s a bad Fallout franchise game! It has some great places and moments but they are lost in a sea of simplification… but the fanboys eat it up with pleasure.

We have already a plethora of fanboys in extaz!!!

But more about so called DLC, about the TONS of retexturing ( and retexturing of retexturing) mods, weapons and armors retexturing mods and some very hilarious quest mods ( but with authors acting like they have created the Big Bang theory) and more other subjects in the next episodes.